Showing posts with label game review. Show all posts
Showing posts with label game review. Show all posts

Sunday, 30 August 2026

REVIEW: Resonance: A Plague Tale Legacy (2026 Video Game) - On PS5



Resonance: A Plague Tale Legacy successfully takes the A Plague Tale series in a new direction without losing the atmosphere and storytelling that made its predecessors so memorable. The Greek setting looks beautiful, while the changing environments give each section of the island its own identity. Sophia is a capable and engaging protagonist, with Anna Demetriou delivering an excellent performance. Combat is faster and more fluid than in previous games, while clever light-based puzzles, tense stealth sections and the dual-timeline mechanic provide plenty of variety. The soundtrack and sound design are also excellent, helping create an atmosphere that remains strong throughout.

It is not without its problems. The opening takes too long to find its stride, combat and stealth can become repetitive, and the light-based puzzles occasionally hurt the pacing. The traversal mechanics are fairly simple, while the skill tree adds little to the overall experience. Even so, the story becomes increasingly compelling as it progresses, and the new direction successfully expands the A Plague Tale universe. It may not reach the heights of A Plague Tale: Requiem, but Resonance: A Plague Tale Legacy remains an enjoyable and worthwhile addition to the franchise.

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Friday, 28 August 2026

REVIEW: Super Arcade Soccer 2026 (2026 Video Game) - on PC (Steam)



Super Arcade Soccer 2026 sounds like exactly the sort of football game that should be great fun. Inspired by the fast, accessible arcade football of the 1990s, it combines cartoon graphics, exaggerated physics, plenty of teams and players, multiple game modes and local multiplayer for up to four players. The presentation is decent, with good sound effects and music, while the unofficial team and player names are an enjoyable throwback to older football games. Seeing The Kop FC and amusingly altered player names such as Mohemed Seleh genuinely made me smile. Sadly, once you start playing, the problems become difficult to ignore. The controls feel poor, players are painfully slow without constantly holding sprint, passing is unpredictable and shooting is particularly frustrating. A quick press of the shoot button can send the ball barely a metre forward, meaning you have to hold the button simply to produce a proper shot.

That is hugely disappointing because the basic concept is so appealing. Arcade football should be fast, responsive and immediately enjoyable, with ridiculous shots, chaotic tackles and simple controls that anyone can pick up. Instead, Super Arcade Soccer 2026 feels like a game that has the features and appearance of an arcade football title without delivering the fun. There is plenty of content here, including cups, leagues, international matches, customisation and multiplayer, but none of that can compensate for gameplay that feels fundamentally wrong. I came away feeling that even an old football arcade game from the 1980s would probably provide more entertainment. Super Arcade Soccer 2026 is a great idea let down by its execution, and in its current state it feels like a game that needed much more development and testing before release.

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Wednesday, 27 May 2026

REVIEW: Tale of Dark Lands (2026 Video Game) on PS5



Tale of Dark Lands presents itself as a compact fantasy action RPG on PS5, built around a low poly visual style that gives the world a simple, storybook feel. You step into the role of a mercenary drawn from basic village work into a wider conflict against an ancient darkness, with progression built through gear, skills and steady character development.

The problem is that the experience never quite finds depth where it matters. Combat relies heavily on repetitive attacking with little need for timing or strategy, while navigation feels restrictive and heavily guided rather than open. The story also remains thin throughout, and with only a few hours of content, it ends before it ever really builds momentum.

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Friday, 8 May 2026

REVIEW: Adorable Adventures (2026 Video Game) - on PlayStation 5



Adorable Adventures is a charming and relaxing exploration game that follows Boris, a curious baby boar searching for his missing family after a forest fire. Set across beautiful natural environments inspired by Southern France, the game combines peaceful exploration with clever scent tracking mechanics, fun side activities and plenty of rewarding hidden details. Simply moving around the world feels enjoyable, helped by strong visuals and a warm atmosphere that makes the adventure easy to sink into.

The game is especially welcoming for younger players and newcomers to open world games, offering gentle progression and accessible gameplay without pressure. While the camera can occasionally become awkward in tighter spaces and the gameplay loop does grow repetitive over time, the overall experience remains consistently fun and comforting. Adorable Adventures may not be the longest game around, but its charm, personality and relaxing gameplay make it a thoroughly enjoyable experience.

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Saturday, 25 April 2026

REVIEW: The Day I Became a Bird (2026 Video Game) - On Playstation 5



The Day I Became a Bird tells a small, heartfelt story about childhood feelings, following Frank as he tries to win Sylvia’s attention through a quirky, bird inspired plan. It plays out like an interactive bedtime story, with light exploration and simple puzzles guiding you through a handful of everyday moments. The presentation does most of the heavy lifting, with hand drawn visuals and gentle music creating a consistently warm tone.

While the puzzles are enjoyable, they are very basic and there is not a great deal of variety across the short four day structure. It clearly leans towards a younger audience, especially those playing with a parent, but there is still enough charm to hold wider appeal. It may not last long, but it leaves behind a pleasant, feel good impression.

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Wednesday, 15 April 2026

REVIEW: ROGOLF (2026 Video Game) - on PC Steam


ROGOLF takes a straightforward mini golf concept and gives it a light roguelite twist, placing it inside an office climb where each run feels slightly different. The changing rules per level, along with upgrades bought between floors, add a welcome sense of progression and strategy. The scoring system, which balances shot cost against coin multipliers, keeps each attempt engaging and gives players a reason to push for better runs.

That said, the core mini golf mechanics remain quite basic, and the limited number of course layouts starts to show over time. While the visual style feels deliberately dated, it does little to mask the repetition that sets in during longer sessions. Even so, the overall structure and quirky setting give the game enough charm to make it a worthwhile, if slightly limited, experience.

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REVIEW: Resonance: A Plague Tale Legacy (2026 Video Game) - On PS5

Resonance: A Plague Tale Legacy successfully takes the A Plague Tale series in a new direction without losing the atmosphere and storytell...